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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Darwin
C C P C C P Alliance
556

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Posted - 2014.12.07 22:04:48 -
[1] - Quote
Crevo Helion wrote:I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.
Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.)
I'll check that system out and see what it looks like on a monitor that's pretty close to sRGB to see whether this is something that requires QA attention.
If you're using another color calibration setting because of graphics work you're doing outside of EVE, I would strongly consider whether it might make sense to switch to an sRGB profile before launching the game. You'll probably find that other games look better this way too.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
557

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Posted - 2014.12.08 00:12:54 -
[2] - Quote
Regarding the UI, I have discussed this issue with EVE's User Experience Director and his feeling was that where the UI is going should help with interactions between the UI and brighter nebulae.
General feedback on nebula brightness is great and we appreciate it. There are many people involved in making changes to address issues, but it's an ongoing conversation within the team and player input is very important to that.
I've had a look at the specific system called out in the original post and the OP's screenshot definitely reflects a color profile that's not typical. However, the nebula's still pretty bright and I will carry back the feedback.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
573

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Posted - 2014.12.08 13:40:02 -
[3] - Quote
Kern Hotha wrote:That's an interesting point. I took the screenshot at a gate during the "Cowardly Commander" mission in the Amarr epic arc. There may have been a bright cloud in the area exacerbating the glare.
If there were a cloud in the way, it could certainly make it look like that. I couldn't tell just by looking at the screenshot whether it were a color LUT issue or a cloud but given the OP's comments about color settings, it might be both.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
577

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Posted - 2014.12.08 15:26:28 -
[4] - Quote
Ashlar Maidstone wrote:Could it be possible that someone on this subject can tell me where I can find the settings and how to turn them down? I been in systems that's just like daylight and to me that doesn't go well as far as real space looks.
There is currently not an in-game control for this, though there has been some discussion of such a thing and it's on our list of potential future improvements.
Regarding uncomfortably bright nebulae, this is not the first time we've heard this feedback and I will do what I can to identify the most serious cases and get them looked at.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
586

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Posted - 2014.12.08 19:03:26 -
[5] - Quote
Lucas Kell wrote:Mr RiXter wrote:Oh god adjust your monitor settings before you cause damage to you eyes. That is not how the game looks to the rest of us. Am I the only one here that is wondering how the level of brightness set on your monitor would have any impact at all on a screenshot?
Monitor settings wouldn't do it, of course. I was thinking that if he had color management software installed, adjustments there might wind up in a screenshot, but on reflection I don't really think that's the case. (Normally, the monitor profile is applied at display time only and doesn't affect what's in the image buffer.) It looks like the reason that the OP's screenshot doesn't match the nebula in-game is because of a gas cloud object on grid with him.
When nebula brightness came up earlier, it was largely in the context of adverse interaction with the UI. We were hoping that most of the concerns might be addressed by Rhea's UI changes, which include dynamic adjustment to background brightness.
However, even with that, this is definitely a quality-of-life issue with reference display settings. I've spoken about it informally with our graphics QA team again today, so stay tuned. Hopefully soon we can achieve some improvement in this area.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
623

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Posted - 2014.12.11 18:19:58 -
[6] - Quote
Agondray wrote:Nonsense on the lighting, I have a recent pic of the voyager on my desktop and its lit up quite nice despite being past Pluto....
...did you take this picture yourself? or...
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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